Personal project: a freight spaceship. The model is 4,800 triangles and I've used four 2048x2048 textures (diffuse, normal, emissive, and specular). Took a couple of days to concept, model, and texture.
To view the ship inside the Unity webplayer, click here.
Some free time, didn't have a car in my portfolio, so hey - now I do!
The model is using VRay's Car Paint material. Background HDR image by Tobin Studios.
Personal project for a T-70 Light Tank.
Game-ready airship, 1,976 triangles, one diffuse texture and one alpha.
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